All functions listed in this section work for geometric objects based
on both floating-point and exact (rational) arithmetic. In particular,
point can be replace by rat_point, segment by rat_segment,
and circle by rat_circle.
The floating point versions are faster but unreliable. They may produce incorrect results, abort, or run forever. Only the rational versions will produce correct results for all inputs.
The include-file for the rational version is rat_geo_alg.h, the include-file for the floating point version is float_geo_alg.h, and geo_alg.h includes both versions. Including both versions increases compile time. An alternative name for geo_alg.h is plane_alg.h.
Convex Hulls
| list<point> | CONVEX_HULL(list<point> L) | |
| CONVEX_HULL takes as argument a list of points and returns the polygon representing the convex hull of L. The cyclic order of the vertices in the result list corresponds to counter-clockwise order of the vertices on the hull. The algorithm calls our current favorite of the algorithms below. | ||
| polygon | CONVEX_HULL_POLY(list<point> L) | |
| as above, but returns the convex hull of L as a polygon. | ||
| list<point> | UPPER_CONVEX_HULL(list<point> L) | |
| returns the upper convex hull of L. | ||
| list<point> | LOWER_CONVEX_HULL(list<point> L) | |
| returns the lower convex hull of L. | ||
| list<point> | CONVEX_HULL_S(list<point> L) | |
| as above, but the algorithm is based on the sweep paradigm. Running time is O(nlog n) in the worst and in the best case. | ||
| list<point> | CONVEX_HULL_IC(list<point> L) | |
| as above, but the algorithm is based on incremental construction. The running time is O(n2) worst case and is O(nlog n) expected case. The expectation is computed as the average over all permutations of L. The running time is linear in the best case. | ||
| list<point> | CONVEX_HULL_RIC(list<point> L) | |
| as above. The algorithm permutes L randomly and then calls the preceding function. | ||
| double | WIDTH(list<point> L, line& l1, line& l2) | |
| returns the square of the minimum width
of a stripe covering all points in Land the two boundaries of the stripe.
Precondition L is non-empty |
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Halfplane intersections
| void | HALFPLANE_INTERSECTION(list<line> L, list<line>& Lout) | |
| For every line |
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Triangulations
| edge | TRIANGULATE_POINTS(list<point> L, GRAPH<point,int>& T) | |
| computes a triangulation (planar map) T of the points in L and returns an edge of the outer face (convex hull). | ||
| void | DELAUNAY_TRIANG(list<point> L, GRAPH<point,int>& DT) | |
| computes the delaunay triangulation DT of the points in L. | ||
| void | DELAUNAY_DIAGRAM(list<point> L, GRAPH<point,int>& DD) | |
| computes the delaunay diagram DD of the points in L. | ||
| void | F_DELAUNAY_TRIANG(list<point> L, GRAPH<point,int>& FDT) | |
| computes the furthest point delaunay triangulation FDT of the points in L. | ||
| void | F_DELAUNAY_DIAGRAM(list<point> L, GRAPH<point,int>& FDD) | |
| computes the furthest point delaunay diagram FDD of the points in L. | ||
Constraint Triangulations
| edge | TRIANGULATE_SEGMENTS(list<segment> L, GRAPH<point,segment>& G) | |
| computes a constrained triangulation (planar map) T of the segments in L (trivial segments representing points are allowed). The function returns an edge of the outer face (convex hull). | ||
| edge | DELAUNAY_TRIANG(list<segment> L, GRAPH<point,segment>& G) | |
| computes a constrained Delaunay triangulation T of the segments in L. The function returns an edge of the outer face (convex hull). | ||
| edge | TRIANGULATE_PLANE_MAP(GRAPH<point,segment>& G) | |
| computes a constrained triangulation T of the plane map (counter-clockwise straight-line embedded Graph) G. The function returns an edge of the outer face (convex hull). Precondition G is simple. | ||
| edge | DELAUNAY_TRIANG(GRAPH<point,segment>& G) | |
| computes a constrained Delaunay triangulation T of the plane map G. The function returns an edge of the outer face (convex hull). Precondition G is simple. | ||
| edge | TRIANGULATE_POLYGON(polygon P, GRAPH<point,segment>& G, list<edge>& inner_edges, list<edge>& outer_edges, list<edge>& boundary_edges) | |
| triangulates the interior and exterior of the simple polygon P and stores all edges of the inner (outer) triangulation in inner_edges (outer_edges) and the edges of the polygon boundary in boundary_edges. The function returns an edge of the convex hull of P if P is simple and nil otherwise. | ||
| edge | TRIANGULATE_POLYGON(gen_polygon GP, GRAPH<point,segment>& G, list<edge>& inner_edges, list<edge>& outer_edges, list<edge>& boundary_edges, list<edge>& hole_edges) | |
| triangulates the interior and exterior of the generalized polygon GP and stores all edges of the inner (outer) triangulation in inner_edges (outer_edges). The function returns nil if GP is trivial, and an edge of the convex hull otherwise. boundary_edges contains the edges of every counter-clockwise oriented boundary cycle of GP, and hole_edges contains the edges on every clockwise oriented boundary cycle of GP. Note that the reversals of boundary and hole edges will be returned in inner_edges. Precondition GP is simple. | ||
| edge | CONVEX_COMPONENTS(polygon P, GRAPH<point,segment>& G, list<edge>& inner_edges, list<edge>& boundary) | |
| if P is a bounded and non-trivial simple polygon its interior is decomposed into convex parts. All inner edges of the constructed decomposition are returned in inner_edges. boundary_edges contains the edges of the polygon boundary Note that the reversals of boundary edges will be stored in inner_edges. The function returns an edge of the convex hull if P is simple and non-trivial and nil otherwise. | ||
| edge | CONVEX_COMPONENTS(gen_polygon GP, GRAPH<point,segment>& G, list<edge>& inner_edges, list<edge>& boundary_edges, list<edge>& hole_edges) | |
| if GP is a bounded and non-trivial generalized polygon, its interior is decomposed into convex parts. All inner edges of the constructed decomposition are returned in inner_edges. boundary_edges contains the edges of every counter-clockwise oriented boundary cycle of GP, and hole_edges contains the edges of every clockwise oriented boundary cycle of GP. Note that the reversals of boundary and hole edges will be stored in inner_edges. The function returns an edge of the convex hull if GP is a bounded and non-trivial and nil otherwise. Precondition GP must be simple. | ||
Minkowski Sums
Please note that the Minkowski sums only work reliable for the rational kernel.
The following variants of the MINKOWSKI functions take two additional call-back function arguments conv_partition and conv_unite which are used by the algorithm to partition the input polygons into convex parts and for computing the union of a list of convex polygons, respectively (instead of using the default methods).
| gen_polygon | MINKOWSKI_SUM(polygon P, polygon R, void (*conv_partition)(gen_polygon p, polygon r, list<polygon>& lp, list<polygon>& lr), gen_polygon (*conv_unite)(list<gen_polygon> )) | |
| gen_polygon | MINKOWSKI_DIFF(polygon P, polygon R, void (*conv_partition)(gen_polygon p, polygon r, list<polygon>& lp, list<polygon>& lr), gen_polygon (*conv_unite)(list<gen_polygon> )) | |
| gen_polygon | MINKOWSKI_SUM(gen_polygon P, polygon R, void (*conv_partition)(gen_polygon p, polygon r, list<polygon>& lp, list<polygon>& lr), gen_polygon (*conv_unite)(list<gen_polygon> )) | |
| gen_polygon | MINKOWSKI_DIFF(gen_polygon P, polygon R, void (*conv_partition)(gen_polygon p, polygon r, list<polygon>& lp, list<polygon>& lr), gen_polygon (*conv_unite)(list<gen_polygon> )) | |
Euclidean Spanning Trees
| void | MIN_SPANNING_TREE(list<point> L, GRAPH<point,int>& T) | |
| computes the Euclidian minimum spanning tree T of the points in L. | ||
Triangulation Checker
| bool | Is_Convex_Subdivision(GRAPH<point,int> G) | |
| returns true if G is a convex planar subdivision. | ||
| bool | Is_Triangulation(GRAPH<point,int> G) | |
| returns true if G is convex planar subdivision in which every bounded face is a triangle or if all nodes of G lie on a common line. | ||
| bool | Is_Delaunay_Triangulation(GRAPH<point,int> G, delaunay_voronoi_kind kind) | |
| checks whether G is a nearest (kind = NEAREST) or furthest (kind = FURTHEST) site Delaunay triangulation of its vertex set. G is a Delaunay triangulation iff it is a triangulation and all triangles have the Delaunay property. A triangle has the Delaunay property if no vertex of an adjacent triangle is contained in the interior (kind = NEAREST) or exterior (kind = FURTHEST) of the triangle. | ||
| bool | Is_Delaunay_Diagram(GRAPH<point,int> G, delaunay_voronoi_kind kind) | |
| checks whether G is a nearest (kind = NEAREST) or furthest (kind = FURTHEST) site Delaunay diagram of its vertex set. G is a Delaunay diagram if it is a convex subdivision, if the vertices of any bounded face are co-circular, and if every triangulation of G is a Delaunay triangulation. | ||
Voronoi Diagrams
| void | VORONOI(list<point> L, GRAPH<circle,point>& VD) | |
| VORONOI takes as input a list of points (sites) L. It computes a directed graph VD representing the planar subdivision defined by the Voronoi diagram of L. For each node v of VD G[v] is the corresponding Voronoi vertex (point) and for each edge e G[e] is the site (point) whose Voronoi region is bounded by e. The algorithm has running time O(n2) in the worst case and O(nlog n) with high probability, where n is the number of sites. | ||
| void | F_VORONOI(list<point> L, GRAPH<circle,point>& FVD) | |
| computes the farthest point Voronoi Diagram FVD of the points in L. | ||
| circle | LARGEST_EMPTY_CIRCLE(list<point> L) | |
| computes a largest circle whose center lies inside the convex hull of L that contains no point of L in its interior. Returns the trivial circle if L is empty. | ||
| circle | SMALLEST_ENCLOSING_CIRCLE(list<point> L) | |
| computes a smallest circle containing all points of L in its interior. | ||
| void | ALL_EMPTY_CIRCLES(list<point> L, list<circle>& CL) | |
| computes the list CL of all empty circles passing through three or more points of L. | ||
| void | ALL_ENCLOSING_CIRCLES(list<point> L, list<circle>& CL) | |
| computes the list CL of all enclosing circles passing through three or more points of L. | ||
An annulus is either the region between two concentric circles or the region between two parallel lines.
| bool | MIN_AREA_ANNULUS(list<point> L, point& center, point& ipoint, point& opoint, line& l1) | |
| computes the minimum area annulus containing the points of L. The function returns false if all points in L are collinear and returns true otherwise. In the former case a line passing through the points in L is returned in l1, and in the latter case the annulus is returned by its center and a point on the inner and the outer circle, respectively. | ||
| bool | MIN_WIDTH_ANNULUS(list<point> L, point& center, point& ipoint, point& opoint, line& l1, line& l2) | |
| computes the minimum width annulus containing the points of L. The function returns false if the minimum width annulus is a stripe and returns true otherwise. In the former case the boundaries of the stripes are returned in l1 and l2 and in the latter case the annulus is returned by its center and a point on the inner and the outer circle, respectively. | ||
| void | CRUST(list<point> L0, GRAPH<point,int>& G) | |
| takes a list L0 of points and traces to guess the curve(s) from which L0 are sampled. The algorithm is due to Amenta, Bern, and Eppstein []. The algorithm is guaranteed to succeed if L0 is a sufficiently dense sample from a smooth closed curve. | ||
| bool | Is_Voronoi_Diagram(GRAPH<circle,point> G, delaunay_voronoi_kind kind) | |
| checks whether G represents a nearest (kind = NEAREST)
or furthest (kind = FURTHEST) site Voronoi diagram.
Voronoi diagrams of point sites are represented as planar maps as follows:
There is a vertex for each vertex of the Voronoi diagram and, in addition,
a vertex ``at infinity'' for each ray of the Voronoi diagram. Vertices
at infinity have degree one. The edges of the graph correspond to the
edges of the Voronoi diagram. Figure Voronoi diagram
shows some examples and the chapter on Voronoi diagrams of the LEDA-book
[58] contains more details. Each edge is
labeled with the site (class POINT) owning the region to its left
and each vertex is labeled with a triple of points (= the three defining
points of a CIRCLE). For a ``finite'' vertex the three points are
any three sites associated with regions incident to the vertex (and hence
the center of the circle is the position of the vertex in the plane) and
for a vertex at infinity the three points are collinear and the first
point and the third point of the triple are the sites whose regions are
incident to the vertex at infinity. Let a and c be the first
and third point of the triple respectively; a and c encode
the geometric position of the vertex at infinity as follows: the vertex
lies on the perpendicular bisector of a and c and to the
left of the segment ac. |
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Line Segment Intersection
| void | SEGMENT_INTERSECTION(list<segment> S, GRAPH<point,segment>& G, bool embed=false) | |
| takes a list of segments S as input and computes the planar graph G induced by the set of straight line segments in S. The nodes of G are all endpoints and all proper intersection points of segments in S. The edges of G are the maximal relatively open subsegments of segments in S that contain no node of G. The edges are directed as the corresponding segments. If the flag embed is true, the corresponding planar map is computed. Note that for each edge eG[e] is the input segment that contains e (see the LEDA book for details) | ||
| void | SWEEP_SEGMENTS(list<segment> S, GRAPH<point,segment>& G, bool embed=false, bool use_optimization = true) | |
| as above.
The algorithm ([10]) runs in time O((n + s)log n) + m), where n is the number of segments, s is the number of vertices of the graph G, and m is the number of edges of G. If S contains no overlapping segments then m = O(n + s). If embed is true the running time increases by O(mlog m). If use_optimization is true an optimization described in the LEDA book is used. |
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| void | MULMULEY_SEGMENTS(list<segment> S, GRAPH<point,segment>& G, bool embed=false) | |
| as above.
There is one additional output convention. If G is an undirected graph, the undirected planar map corresponding to G(s) is computed. The computation follows the incremental algorithm of Mulmuley ([62]) whose expected running time is O(M + s + nlog n), where n is the number of segments, s is the number of vertices of the graph G, and m is the number of edges. |
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| void | SEGMENT_INTERSECTION(list<segment> S, void (*report)(segment, segment )) | |
| takes a list of segments S as input and executes for every pair (s1, s2) of intersecting segments report(s1, s2). The algorithm ([6]) has running time O(nlog2n + k), where n is the number of segments and k is the number intersecting pairs of segments. | ||
| void | SEGMENT_INTERSECTION(list<segment> S, list<point>& P) | |
| takes a list of segments S as input, computes the set of (proper) intersection points between all segments in S and stores this set in P. The algorithm ([10]) has running time O((| P| + | S|)log| S|). | ||
Red-Blue Line Segment Intersection
| void | SEGMENT_INTERSECTION(list<segment> S1, list<segment> S2, GRAPH<point,segment>& G, bool embed=false) | |
| takes two lists of segments S1 and S2 as input and computes
the planar graph G induced by the set of straight line segments
in
S1 |
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Closest Pairs
| double | CLOSEST_PAIR(list<point>& L, point& r1, point& r2) | |
| CLOSEST_PAIR takes as input a list of points L. It computes a pair
of points
r1, r2 |
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Miscellaneous Functions
| void | Bounding_Box(list<point> L, point& pl, point& pb, point& pr, point& pt) | |
| computes four points pl, pb, pr, pt from L such that (xleft, ybot, xright, ytop) with xleft = pl.xcoord(), ybot = pb.ycoord(), xright = pr.xcoord() and ytop = pt.ycoord() is the smallest iso-oriented rectangle containing all points of L. Precondition L is not empty. | ||
| bool | Is_Simple_Polygon(list<point> L) | |
| takes as input a list of points L and returns true if Lis the vertex sequence of a simple polygon and false otherwise. The algorithms has running time O(nlog n), where n is the number of points in L. | ||
Properties of Geometric Graphs
We give procedures to check properties of geometric graphs. We give procedures to verify properties of geometric graphs. A geometric graph is a straight-line embedded map. Every node is mapped to a point in the plane and every dart is mapped to the line segment connecting its endpoints.
We use geo_graph as a template parameter for geometric graphs. Any instantiation of geo_graph must provide a function
VECTOR edge_vector(const geo_graph& G, const edge& e)
that returns a vector from the source to the target of e. In order to use any of these template functions the file /LEDA/templates/geo_check.t must be included.
| template <class geo_graph> | ||
| bool | Is_CCW_Ordered(geo_graph G) | |
| returns true if for all nodes v the neighbors of v are in increasing counter-clockwise order around v. | ||
| template <class geo_graph> | ||
| bool | Is_CCW_Weakly_Ordered(geo_graph G) | |
| returns true if for all nodes v the neighbors of v are in non-decreasing counter-clockwise order around v. | ||
| template <class geo_graph> | ||
| bool | Is_CCW_Ordered_Plane_Map(geo_graph G) | |
| Equivalent to Is_Plane_Map(G) and Is_CCW_Ordered(G). | ||
| template <class geo_graph> | ||
| bool | Is_CCW_Weakly_Ordered_Plane_Map(geo_graph G) | |
| Equivalent to Is_Plane_Map(G) and Is_CCW_Weakly_Ordered(G). | ||
| template <class geo_graph> | ||
| void | SORT_EDGES(geo_graph& G) | Reorders the edges of G such that for every node v the edges in A(v) are in non-decreasing order by angle. |
| template <class geo_graph> | ||
| bool | Is_CCW_Convex_Face_Cycle(geo_graph G, edge e) | |
| returns true if the face cycle of G containing edefines a counter-clockwise convex polygon, i.e, if the face cycle forms a cyclically increasing sequence of edges according to the compare-by-angles ordering. | ||
| template <class geo_graph> | ||
| bool | Is_CCW_Weakly_Convex_Face_Cycle(geo_graph G, edge e) | |
| returns true if the face cycle of G containing edefines a counter-clockwise weakly convex polygon, i.e, if the face cycle forms a cyclically non-decreasing sequence of edges according to the compare-by-angles ordering. | ||
| template <class geo_graph> | ||
| bool | Is_CW_Convex_Face_Cycle(geo_graph G, edge e) | |
| returns true if the face cycle of G containing edefines a clockwise convex polygon, i.e, if the face cycle forms a cyclically decreasing sequence of edges according to the compare-by-angles ordering. | ||
| template <class geo_graph> | ||
| bool | Is_CW_Weakly_Convex_Face_Cycle(geo_graph G, edge e) | |
| returns true if the face cycle of G containing edefines a clockwise weakly convex polygon, i.e, if the face cycle forms a cyclically non-increasing sequence of edges according to the compare-by-angles ordering. | ||
© Copyright 1995-2002, Algorithmic Solutions Software GmbH. All rights reserved.
2002-10-16